Games are best of 1. (Except maybe final & bronze, I'll see depending on how much time left we'll have.) Play with 4 worms per team, on dual-layered caverns.
This scheme has a couple rules in total, but they're pretty hard to break:
- No roofing (reaching the roof isn't that easy anyway).
- No rope knocking (it'll be impossible to break this rule, because #PT channel disables rope knocking).